As the trio of temporally displaced heroes worked on cleaning up their home and finding out what had become of Savant’s father a nearby bank was attacked. Showing up to help the heroes didn’t expect to face other Metahumans, much less a creature that could have been a demon. While victorious, the team was left badly injured. Bad turns to worse as they learn that the bank might not have been the real target.
Ex-Gen (Krista) – A refugee from the corporate totalitarianism of 2910. Enhanced with a number of cybernetic improvements she hoped to prevent a dictator’s rise to power. The only problem, she overshot things by about 850 years.
Flux (Dave) – After Danny Dobson and Robert West unlocked the Apportation Arcanum they were reborn as a single entity capable of being both anywhere and nowhere. The only catch? It took twenty six years to decipher the formula in which they were trapped in a state of quantum entanglement outside of reality.
Savant (Archie) – Daughter of the World War II hero Captain Patriot, Savant was born with the ability to recall and repeat anything she sees. Training under her father for years she chose to enter cryogenic sleep only to be awoken decades later, her father missing and the lab under attack.
Developed using the Open Action System, Metahumans Rising focuses on recreating the experience of a comic book. Characters roll dice based related characteristics. Each character has a pool of Willpower that allows them to modify their powers in creative ways and achieve any number of other related effects. This pool is fueled by their Drives, motivations that push them to go beyond their limits.