Posts by Dave Silva
Nothing Wasted 1: Good Fortune and Ci...
Jul 04, 2012
~ Written by Dave Silva
When setting a scene during a story GMs cover major elements and details. With some notable exceptions it’s difficult to include every detail in a scene. This means there is a framework for everyone to play within but occasionally questions arrive. When players ask questions or look for things in the scene the GM may simply say yes or n [...]
Adventure Seed 6: Succession!
Jun 27, 2012
~ Written by Dave Silva
Adventure Seeds explores the setting of Fractured Kingdom providing story ideas for new Players and GMs that introduce them to the world. Each Seed is designed for fast play over one or two game sessions.
Succession!
Setting Up
This Seed requires the Characters to be in an ethnic or religious ghetto. This may be where the Characters l [...]
Character Templates Part 6: The Gambl...
Jun 20, 2012
~ Written by Dave Silva
Forget the ten hour shifts and the slaving away for the company dime. There’s another way, if you’re willing to take the risk. As long as there has been money there have been people willing to gamble with it.
In the cold reality of the modern world the odds are never on your side. That doesn’t stop people from gambling thoug [...]
The Unconventional Combatant Part 6: ...
Jun 13, 2012
~ Written by Dave Silva
The city’s a nightmare, the streets are filled with, gangs pushers and every variety of filth. Why bother with any of that? Night or day you can slip away into the clubs. There’s always a party somewhere, places where the music drowns out the horrors of the outside and smells of sweat, smoke and alcohol mix in the air as you ride [...]
Combat Styles Part 6: The Blade Maste...
Jun 06, 2012
~ Written by Dave Silva
We looked at brutes, gunslingers and ranged Lucid combatants. For the final installment of combat styles we end with a variation of the martial artist, pairing hand to hand skill with weapons training.
The name alone Blade Master conjurers images of street Samurai and Yakuza assassins. For our Blade Master we ride the edge of what a blade [...]
Into The Purge: White Requiem
May 30, 2012
~ Written by Dave Silva
During the Purge the Church of the Church of the Reclaimer waged a war on information. This extended to any culture that fell outside the Reclaimer world view. The entertainment industry, musicians, and film makers were high priority targets. Most industry professionals walked away without a fight to avoid persecution. However, there were th [...]
Adventure Seed 5: Botanical Uncoopera...
May 23, 2012
~ Written by Dave Silva
Adventure Seeds explores the setting of Fractured Kingdom providing story ideas for new Players and GMs that introduce them to the world. Each Seed is designed for fast play over one or two game sessions.
Botanical Uncooperative
Setting Up
The following Seed can happen at any time. GMs may want to foreshadow the Seed with events like rising [...]
Character Templates Part 5: The Broke...
May 16, 2012
~ Written by Dave Silva
Companies deal with electric cash and digital exchanges. Down below real people deal in street value. Yeah, everyone takes cash, but if you’ve got a stash of F-Cells and need to score some major firepower well, maybe you don’t need cash.
The Broker is half way between a pawn shop owner and job recruiter. Adept at deal making and k [...]
The Unconventional Combatant Part 5: ...
May 09, 2012
~ Written by Dave Silva
Modern living is dangerous, even deadly every major city across the globe has a body count that seems to grow daily. For a Lucid the difficulty and danger of modern life has been turned up to eleven.
Medical science like so many other technologies was crippled by the Purge. Next to data centers and libraries, hospitals and labs were one of th [...]
Combat Styles Part 5: The Storm Lord
May 02, 2012
~ Written by Dave Silva
While the Dark Lucid channels the horrors of the Dark the Verdant is bound to the primal forces. Their connection with the land gives them strength. Most give in to the bestial aspect of the Verdant others learn to harness the powers of nature itself.
The Storm Lord embodies classic divine power. Th weather warps to their will and the power [...]