Posts in category Fractured Kingdom
Land of Confusion 4: The Religious Vo...
Oct 24, 2012
~ Written by Dave Silva
Before the Purge no one outside the Reclaimer Church realized how large their numbers had swelled. Everyone was too busy fighting wars to check on splinter religious groups. While one could argue part of the reasoning behind the Purge was to consolidate power under a single religious banner it is unlikely the real reason will ever be known. H [...]
Chatham House 4: Murdoch “Mud F...
Oct 17, 2012
~ Written by Dave Silva
The Chatham House articles discuss people that may be inserted into campaigns as ready made NPCs to add flavor or detail to your world. The character’s discussed in the Chatham House often have ties to various organizations, Baronies, Corporations, Governments, but operate outside the normal protocols.
Want a week in someone else’ [...]
Tainted Souls 4: The Slumber
Oct 10, 2012
~ Written by Dave Silva
Tainted Souls explores the unspoken costs of Lucidity. The physical or mental changes brought on by becoming Lucid and how that may impact their lives and the people around them.
While those marked by the Dark, Grave, or even the Verdant often see their gifts as a curse those blessed by the Slumber have had their dreams made manifest. There a [...]
Nothing Wasted 4: Window Dressing
Oct 03, 2012
~ Written by Dave Silva
Nothing Wasted explores ideas to help utilize different aspects of gaming to their fullest or promote new ways to use existing tools.
There is a tendency to treat the story around the PCs as the center of the universe, and like most people, what happens in their daily lives is the most important thing to them. However, there are always more [...]
Land Of Confusion 3: The PPB Channels
Sep 26, 2012
~ Written by Dave Silva
Land of Confusion explores what it’s like to live on Earth 2202.
Media is cheap. It was even before the Great War. Anyone off the streets with a recorder and a PINT (Personal Interface and Networking Terminal) can turn themselves into a reporter. This fact was critically useful during the Purge as traditional media outlets were targeted [...]
Chatham House 3: Flynn
Sep 19, 2012
~ Written by Dave Silva
The Chatham House articles discuss people that may be inserted into campaigns as ready made NPCs to add flavor or detail to your world. The character’s discussed in the Chatham House often have ties to various organizations, Baronies, Corporations, Governments, but operate outside the normal protocols.
While Gabrielle Flynn had dreams o [...]
Tainted Souls 3: The Grave
Sep 12, 2012
~ Written by Dave Silva
Tainted Souls explores the unspoken costs of Lucidity. The physical or mental changes brought on by becoming Lucid and how that may impact their lives and the people around them.
Dead but not gone, well maybe. The question that most epitomizes the Grave Lucid is this, are they dead, alive, or something in between? Grave Elucidations vary grea [...]
Nothing Wasted 3: Skills, Background...
Sep 05, 2012
~ Written by Dave Silva
Nothing Wasted explores ideas to help utilize different aspects of gaming to their fullest or promote new ways to use existing tools.
Before we start this weeks Nothing Wasted I should say that when I say perception that we’re not talking about the Perception Skill but how our Characters perceive the world around them. More on that lat [...]
Land Of Confusion 2: Happy Yá Chĭ
Aug 22, 2012
~ Written by Dave Silva
Land of Confusion explores what it’s like to live on Earth 2202.
Internationally recognized by the smiling tooth Charlie Happy, Happy Yá Chĭ is a Chinese and Southern fast food restaurant. Serving up American/Chinese fusion dishes such as hot and spicy fried hamburger rolls with sour cream, and Buckwheat noodle fried chicken strips. Hap [...]
Chatham House 2: Easton
Aug 15, 2012
~ Written by Dave Silva
The Chatham House articles discuss people that may be inserted into campaigns as ready made NPCs to add flavor or detail to your world. The character’s discussed in the Chatham House often have ties to various organizations, Baronies, Corporations, Governments, but operate outside the normal protocols.
Jocelyn Easton Boyde once had an e [...]