Posts in category Games
Setting: The East Coast Sprawl
Since the late 20th Century, the East Coast of the United States has been becoming more and more urbanized, as cities push their boundaries ever outward. Eventually, a tipping point was reached and the East Coast became one massive urban sprawl, an unbroken cityscape stretching from Illinois to Massachusetts, and all the way down to Alabama [...]
Technology: Nanotech
Nanites are produced and controlled by nano-hives, small items the size of modern cellphones. The nano-hive is a macro-scale builder unit, it produces the desired nanite swarm and acts as a central brain, providing orders to the swarm via an encrypted link. A nanite swarm is produced with enough internal power to function for a preset perio [...]
Under The Hood 3: Fast Tracked Charac...
With the concept of cinematic play and players taking on multiple roles, one thing that came up early on was speed of character generation. We wanted players to be able to jump right into the action. For this reason, generation took a dramatically different path than we expected. When developing the player Network, character concepts are disc [...]
Technology: Cybernetics and Kits
Other than the Angel implant, the most common cybernetic enhancements are prosthetic limbs and headware upgrades. These implants are installed on an out-patient basis; the patient is sent home with a dedicated nano-hive that anesthetizes the target area and gradually replaces it with the desired implant overnight. The patient goes to sleep [...]