Guns, it’s true I was a solider once. War taught me fear. There is no greater weapon.
– Albrecht Oswald, The Mad Artist
Each of the Four Realms posses ways to affect others from a distance, but none more so than the Dark. This week we look at the Black Archer, a combatant that forgoes convectional weapons to rely on pure Supernatu [...]
Posts in category Games
Combat Styles Part 4: The Black Arche...
Apr 04, 2012
~ Written by Dave Silva
Guns, it’s true I was a solider once. War taught me fear. There is no greater weapon.
– Albrecht Oswald, The Mad Artist
Each of the Four Realms posses ways to affect others from a distance, but none more so than the Dark. This week we look at the Black Archer, a combatant that forgoes convectional weapons to rely on pure Supernatu [...]
Character Templates Part 3: The Scave...
Mar 21, 2012
~ Written by Dave Silva
It’s time to get out of the city and look at what we’ve lost. The Great War ravaged the world leaving wide swaths of dead or desolate land known as the Wastes. Few willing live in the Wastes, yet there are some small communities hoping to escape the constant scrutiny of the cities, gangs preying on those that venture out without t [...]
The Unconventional Combatant Part 3: ...
Mar 14, 2012
~ Written by Dave Silva
While the Horror Show Blogger wanted to expose the supernatural terrors of the hidden places. The Occultist seeks understanding. There are any number of reasons to seek hidden mysteries from simple curiosity to personal power or searching for some cure science has yet to offer. To prevent limiting any moral judgement this week’s Unconv [...]
Combat Styles Part 3: Gun Bunny
Mar 07, 2012
~ Written by Dave Silva
Forget the romanticism art of combat and the visceral thuggery of some more primitive men by now some one has had to ask and in the immortal words of Simon Phoenix:
“This is the future. Where are all the phaser guns?”
This week we’re talking about guns, marksmen and some of the advantages of being Lucid.
While corporate sec [...]
Nothing Wasted 1: Good Fortune and Ci...
Feb 29, 2012
~ Written by Dave Silva
When setting a scene during a story GMs cover major elements and details. With some notable exceptions it’s difficult to include every detail in a scene. This means there is a framework for everyone to play within but occasionally questions arrive. When players ask questions or look for things in the scene the GM may simply say yes or n [...]
Character Templates Part 2: The Polic...
Feb 15, 2012
~ Written by Dave Silva
Last week we ran the streets with the Street Kid. This week we’re protecting and serving them. Even though they have been marginalized by budget cuts and privatization there are still honest, hard working cops. Of course they are out numbered by callous corporate security guards and and corrupt officers that use what little power they h [...]
The Unconventional Combatant Part 2: ...
Feb 08, 2012
~ Written by Dave Silva
While print media is all but a dead art form the journalist and writer lives on in the news sites and blogs. Information is not the problem in the Megapolitian future, finding accurate information is. The writer concept may be a blogger or formally published journalist even a fiction author. It may be important to point out that while the Pla [...]
Combat Styles Part 2: The Hulking Bru...
Feb 01, 2012
~ Written by Dave Silva
Last week we discussed how skill and dedication could elevate one’s fighting prowess to supernatural levels. This week we’re taking the opposite approach. The Hulking Brute is a brawler that all things being even a skilled martial artist would have no problem taking apart. However, for the Lucid there is no such thing as a fair fi [...]
Character Templates Part 1: The Stree...
Jan 18, 2012
~ Written by Dave Silva
Not everyone wants to take the time customize every aspect of their Character. They just want to jump into the action and start playing. To help facilitate this we are beginning a new series of Character Template articles. These templates cover a Character’s core Characteristics to fit a concept.
Each Template assumes the Character is a [...]
The Unconventional Combatant Part 1: ...
Jan 11, 2012
~ Written by Dave Silva
Not all Character concepts are in the trenches fighters. The Unconventional Combatant will look at character concepts that don’t necessarily lend themselves to battle and how the world of Fractured Kingdom allows them to both excel and thrive in a high action setting.
To begin this series we’re going to start with a role that [...]