![Will Powered II: Howl of the Brorilla!](https://housedok.com/wp-content/uploads/2017/01/af50e5dc6d8602d820909f7d13476c52.jpg)
Posts tagged GM
Will Powered II: Howl of the Brorilla...
Jan 08, 2017
~ Written by Dave Silva
![Will Powered II: Howl of the Brorilla!](https://housedok.com/wp-content/uploads/2017/01/af50e5dc6d8602d820909f7d13476c52.jpg)
I Can Kill You With My Mind: Telepath...
Nov 07, 2016
~ Written by Dave Silva
![I Can Kill You With My Mind: Telepathy in Metahumans Rising Part 2](https://housedok.com/wp-content/uploads/2016/10/professor-x-fire-jubilee-from-the-x-men-1.jpg)
I Can Kill You With My Mind: Telepath...
Oct 29, 2016
~ Written by Dave Silva
![I Can Kill You With My Mind: Telepathy in Metahumans Rising](https://housedok.com/wp-content/uploads/2016/10/773419708117344427.png)
Fractured Dragon*Con
Aug 21, 2014
~ Written by Dave Silva
![Fractured Dragon*Con](http://farm7.staticflickr.com/6083/6101616003_af83ec88eb_z.jpg)
Nothing Wasted 1: Good Fortune and Ci...
Jul 04, 2012
~ Written by Dave Silva
When setting a scene during a story GMs cover major elements and details. With some notable exceptions it’s difficult to include every detail in a scene. This means there is a framework for everyone to play within but occasionally questions arrive. When players ask questions or look for things in the scene the GM may simply say yes or n [...]
Nothing Wasted 1: Good Fortune and Ci...
Feb 29, 2012
~ Written by Dave Silva
When setting a scene during a story GMs cover major elements and details. With some notable exceptions it’s difficult to include every detail in a scene. This means there is a framework for everyone to play within but occasionally questions arrive. When players ask questions or look for things in the scene the GM may simply say yes or n [...]