Posts tagged Metahumans Rising
The Art of the Team Up: Assisting Oth...
Jan 16, 2022
~ Written by Dave Silva
Heroes and villains are capable of a lot of amazing things. There will come times where no matter what though, one person isn’t enough. Assisting (Metahumans Rising core book, Pg. 88) outlines how to assist others.
Characters may need to assist one another to overcome a challenge. To assist an ally spends 1 Action, or an equal amoun [...]
UMMAC Poll 5: Guns, Gadgets, & G...
Jan 09, 2022
~ Written by Dave Silva
Our setting is starting to come together
In the year 199X, corporate greed lead to a series of experiments to create an underclass that would serve as cheap labor and servants for humanity. This ended in the only way it could have, the complete collapse of society. The mutants rebelled, using EMP bombs to free others, an [...]
Overwhelming Force, Villains With One...
Jan 02, 2022
~ Written by Dave Silva
Each attack in Metahumans Rising matters. Like in the comics that inspired the game, often three or four hits from an opponent can knock out a character. What if we want to push that though? Comics are rife with villains who’s attacks can atomize regular people, even kill heroes in a single blow. (I’m looking at you Uncanny X-Men #142… sorry [...]
UMMAC Poll 4: The Destructor
Dec 26, 2021
~ Written by Dave Silva
Our results are in and humans maintain a majority, with mutants being uncommon. Lets see how the world ended and the mutants proliferated next.
Inhumanoids Ep 11 “Primal Passion”
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Grand Theft Sleigh
Dec 19, 2021
~ Written by Dave Silva
Suitable Campaign Age: Any, adjust for tone
Adventure Tone: Action-Adventure
Recommended Power Level: Classic
Content Warning: Santa Spoilers for players who believe. This adventure involves paranormal and occult elements which may not be appropriate for some Silver Age games.
Overview
Neither hum [...]
Weapon Specializations in Metahumans ...
Dec 12, 2021
~ Written by Dave Silva
In past articles we’ve looked at ways to recreate real world martial arts in Metahumans Rising, along with creating super powered versions of these styles. When it comes to weapons, the game assumes Fighting Styles and Gear can be used together, if it is thematically appropriate. Mechanically, this allows the character to add the values from [...]
UMMAC Poll 3: Mutant Masses
Dec 05, 2021
~ Written by Dave Silva
The runoff was a run away! We’re going back to the far future of the year 2000 thanks to a retro boom boom! Now, we’ll figure out the cause of the apocalypse soon enough, but first, how Prevalent are anthropomorphic animals in this strange new world?
Behind the Scenes on Planet of the Apes (1967)
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Gobbler IV: Gallopavo Park
Nov 21, 2021
~ Written by Dave Silva
UMMAC Poll 2: The Run Off
Nov 07, 2021
~ Written by Dave Silva
The results are in and we have a bit of a conundrum. There has been a tie between 1980-90 and Post Apocalyptic. To help put things together, we’re going to be doing a spin off poll this time as we try to distill what these results mean. To help figure this out, we’ve put together some options inspired by the first poll’s re [...]
Crafting the Sandworm
Oct 31, 2021
~ Written by Dave Silva
With a new Dune movie being released, there have been a number of posts translating the iconic characters and creatures from the book into various game systems, and here’s one more!
The Sandworm has a number of names most notably Shai-Hulud or the “Old Man of the Desert” although this may also be translated as “Old [...]