Posts tagged Police
Judgment of the Night Warden
Jun 23, 2024
~ Written by Dave Silva
In a world of superheroes and villains, the line that divides the two can become blurred. The Night Warden sees themself as a hero, but the truth is, they fell from grace long ago. Corrupted by the power imbalance inherent in the US prison system; the man who would become the Night Warden came to believe that their rules were the only ones t [...]
Of Wolf and Bear
Jul 19, 2020
~ Written by Dave Silva
Suitable Campaign Age: Bronze, Dark, or Cinematic
Adventure Tone: Introspective Macabre
Recommended Power Level: Low or Classic
Content Warning: This adventure explores Native American culture, and the political tensions at play between the US and Reservation borders. The adventure also draws on the Two Spirit idea [...]
Judgement of the Night Warden
Jun 14, 2020
~ Written by Dave Silva
Overview
In a world of superheroes and villains, the line that divides the two can become blurred. The Night Warden sees themself as a hero, but the truth is, they fell from grace long ago. Corrupted by the power imbalance inherent in the US prison system; the man who would become the Night Warden came to believe that their rules were the [...]
Lucid Tales – Our First Kiss
Aug 29, 2012
~ Written by Dave Silva
She moved like heroin through a junkie’s veins. Never rushing, there was no point. Her prey always came to her. In the two AM light she was just another girl walking the street. No girlfriend experience just heat and sweat and bliss. That’s what everything she wore told you, from the black latex that sculpted her legs like swords to the thick [...]
Adventure Seed 6: Succession!
Jun 27, 2012
~ Written by Dave Silva
Adventure Seeds explores the setting of Fractured Kingdom providing story ideas for new Players and GMs that introduce them to the world. Each Seed is designed for fast play over one or two game sessions.
Succession!
Setting Up
This Seed requires the Characters to be in an ethnic or religious ghetto. This may be where the Characters l [...]