Posts tagged RPG
UMMAC : The Naming and More
Apr 10, 2022
~ Written by Dave Silva
The name for our community campaign setting has been chosen!
Clans of the Metro Bear
Here’s the setting summary you helped create. Become a Patron to gain access to the full design doc and help develop the factions further.
Overview
Recommended Age: Dark or Cinematic
Tone: Action / Adventure, Gonzo, Philos [...]
Weapon’s Test
Mar 27, 2022
~ Written by Dave Silva
Suitable Campaign Age: Any
Adventure Tone: Action/Adventure
Recommended Power Level: Classic or High Powered
Content Warning: The following adventure contains classic superhero tropes and may feel derivative, but we’re here to have fun, and so let us have fun!
Overview
The Institute for Metahuman Research (IM [...]
UMMAC Poll 9: If I Only Had A Name
Mar 13, 2022
~ Written by Dave Silva
The winning tones of our last poll are: Action / Adventure, Gonzo, Philosophical. With a three way tie, things are going to get weird!
Factoring in our tone, here is our updated setting:
In the year 199X, corporate greed led to a series of experiments to create an underclass that would serve as cheap labor and servants for humani [...]
UMMAC Poll 8: Tone of the Times
Feb 27, 2022
~ Written by Dave Silva
The last ashes of war have cooled, and there is a new world forming around us.
Our Setting So Far:
In the year 199X, corporate greed led to a series of experiments to create an underclass that would serve as cheap labor and servants for humanity. This ended in the only way it could have:
The complete collapse of society.
The mut [...]
Love Struck
Feb 13, 2022
~ Written by Dave Silva
Suitable Campaign Age: Golden, Bronze, Dark, or Cinematic
Adventure Tone: Macabre Action
Recommended Power Level: Classic
Content Warning: The following adventure contains occult and supernatural elements. The cosmology represented in this adventure is not intended to advocate or endorse any religious or spiritual [...]
UMMAC Poll 7: The War of Man
Feb 06, 2022
~ Written by Dave Silva
In the last poll focused on Power Level, which is a bit out of order from the core book, but there’s a method to our madness. By asking the community where they see characters in the setting as compared to their comic counterparts, and how they fit into this world.
The setting so far:
In the year 199X, corporate greed led to a [...]
Zeitgeist Screaming
Jan 30, 2022
~ Written by Dave Silva
UMMAC Poll 6: Pa-Pa-Pa Power Level
Jan 23, 2022
~ Written by Dave Silva
All the bullets are used up, and we’re coming to the end of our setting creation. The next big question to tackle is Power Level. This will help set the feel of the game.
Exceptional heroes may not have many abilities relating to mutant origins, but they will stand out from the masses. Examples: Waterworld Low Powered heroes will be [...]
The Art of the Team Up: Assisting Oth...
Jan 16, 2022
~ Written by Dave Silva
Heroes and villains are capable of a lot of amazing things. There will come times where no matter what though, one person isn’t enough. Assisting (Metahumans Rising core book, Pg. 88) outlines how to assist others.
Characters may need to assist one another to overcome a challenge. To assist an ally spends 1 Action, or an equal amoun [...]
UMMAC Poll 5: Guns, Gadgets, & G...
Jan 09, 2022
~ Written by Dave Silva
Our setting is starting to come together
In the year 199X, corporate greed lead to a series of experiments to create an underclass that would serve as cheap labor and servants for humanity. This ended in the only way it could have, the complete collapse of society. The mutants rebelled, using EMP bombs to free others, an [...]