Posts tagged RPG
Martial Arts In Metahumans Rising Par...
May 03, 2020
~ Written by Dave Silva
A hard hitting close style that relies on the fighter’s endurance and strength.
Professional boxing’s roots go as far back as ancient Sumeria. It was a popular spectator sport in Rome, and the leather straps used to protect the fighter’s hands would later go on to inspire the cestus. While many of the records were lost with the fall of th [...]
Martial Arts In Metahumans Rising Par...
Apr 26, 2020
~ Written by Dave Silva
A flexible style that balances evasion, blocks, and strikes with quick fluid motions.
Founded in the early twentieth century, Shorin Ryu borrows many traditional techniques, developing on them to create a neutral or blended style. The name Shorin Ryu was used to honor the style’s Samurai roots. Kobayashi is a term attributed to Chibana li [...]
April Showers
Apr 19, 2020
~ Written by Dave Silva
Suitable Campaign Age: Any
Adventure Tone: Action
Recommended Power Level: Low or Classic
Overview
The Brood are back and after raiding an IMR (Institute for Metahuman Research) lab have acquired a power amplifier that Mock is looking to exploit. Unfortunately, Rampage has his own ideas on what to do with the am [...]
Martial Arts In Metahumans Rising Par...
Apr 12, 2020
~ Written by Dave Silva
A devastating and analytical striking style using the opponent’s timing against them.
Muay Thai, or Thai kickboxing has been called the art (or science) of eight limbs, due to its use of elbows, fists, knees, and shins. Modern Muay evolved from the military training developed in mid-16th century Thailand. Mua Femur, the KIng’s Disci [...]
Martial Arts In Metahumans Rising Par...
Apr 05, 2020
~ Written by Dave Silva
A variation of traditional Kodokan Judo focusing on groundwork.
Originally a Japanese martial art, Jujutsu was developed by Samurai in the event they were unarmed while in battle with an armored foe. The Kodokan school of Judo made its way to Brazil in 1904. Adopted by the Gracie family after seeing a demonstration, over the decades [...]
Martial Arts In Metahumans Rising Par...
Mar 29, 2020
~ Written by Dave Silva
A deadly hybrid martial art designed to kill or otherwise incapacitate foes as quickly and efficiently as possible.
Developed for the Israel Defense Forces (IDF) and Israeli security forces, Krav Maga borrows techniques from aikido, boxing, judo, karate, and wrestling. The style removes many of the formal, or stylized, aspects o [...]
Martial Arts In Metahumans Rising Par...
Mar 22, 2020
~ Written by Dave Silva
A Southern Style Kung-Fu that focuses on endurance training and powerful strikes.
A descendant of Shaolin Kung-Fu, Hung Ga s a powerful style drawing from tiger, crane, dragon, snake, and leopard leopard styles. It is perhaps most famous for practitioners mastery of the horse stance and body hardening exercises.
In traditio [...]
On A Black Horse
Mar 15, 2020
~ Written by Dave Silva
Suitable Campaign Age: Golden, Dark, or Cinematic
Adventure Tone: Macabre Action
Recommended Power Level: Low or Classic
Content Warning: The following adventure contains occult elements, and discusses Celtic and Christian religion and history. Imagery may be inappropriate for young readers.
Overview [...]
Martial Arts In Metahumans Rising Par...
Mar 08, 2020
~ Written by Dave Silva
Capoeira
An energetic and deceptive style relying on quick unpredictable movements.
An Afro-Brazilian martial art, Capoeira was born through the adversity of South American slaves within the Porchagese empire. Outlawed until the 1930’s, Capoeira was kept alive though underground practitioners passing the martial art on through th [...]
Martial Arts In Metahumans Rising Par...
Mar 01, 2020
~ Written by Dave Silva
To allow for narrative flexibility, martial art entries focus on the overall feel of the style, along with descriptions of common stances. Our goal is to help create evocative descriptions through the course of an action scene. With these descriptions, each martial art will look at various combat maneuvers that fit the feel of the given styl [...]