The city’s a nightmare, the streets are filled with, gangs pushers and every variety of filth. Why bother with any of that? Night or day you can slip away into the clubs. There’s always a party somewhere, places where the music drowns out the horrors of the outside and smells of sweat, smoke and alcohol mix in the air as you ride [...]
Posts tagged RPG
The Unconventional Combatant Part 6: ...
Jun 13, 2012
~ Written by Dave Silva
The city’s a nightmare, the streets are filled with, gangs pushers and every variety of filth. Why bother with any of that? Night or day you can slip away into the clubs. There’s always a party somewhere, places where the music drowns out the horrors of the outside and smells of sweat, smoke and alcohol mix in the air as you ride [...]
Combat Styles Part 6: The Blade Maste...
Jun 06, 2012
~ Written by Dave Silva
We looked at brutes, gunslingers and ranged Lucid combatants. For the final installment of combat styles we end with a variation of the martial artist, pairing hand to hand skill with weapons training.
The name alone Blade Master conjurers images of street Samurai and Yakuza assassins. For our Blade Master we ride the edge of what a blade [...]
Into The Purge: White Requiem
May 30, 2012
~ Written by Dave Silva
During the Purge the Church of the Church of the Reclaimer waged a war on information. This extended to any culture that fell outside the Reclaimer world view. The entertainment industry, musicians, and film makers were high priority targets. Most industry professionals walked away without a fight to avoid persecution. However, there were th [...]
Adventure Seed 5: Botanical Uncoopera...
May 23, 2012
~ Written by Dave Silva
Adventure Seeds explores the setting of Fractured Kingdom providing story ideas for new Players and GMs that introduce them to the world. Each Seed is designed for fast play over one or two game sessions.
Botanical Uncooperative
Setting Up
The following Seed can happen at any time. GMs may want to foreshadow the Seed with events like rising [...]
Character Templates Part 5: The Broke...
May 16, 2012
~ Written by Dave Silva
Companies deal with electric cash and digital exchanges. Down below real people deal in street value. Yeah, everyone takes cash, but if you’ve got a stash of F-Cells and need to score some major firepower well, maybe you don’t need cash.
The Broker is half way between a pawn shop owner and job recruiter. Adept at deal making and k [...]
The Unconventional Combatant Part 5: ...
May 09, 2012
~ Written by Dave Silva
Modern living is dangerous, even deadly every major city across the globe has a body count that seems to grow daily. For a Lucid the difficulty and danger of modern life has been turned up to eleven.
Medical science like so many other technologies was crippled by the Purge. Next to data centers and libraries, hospitals and labs were one of th [...]
Combat Styles Part 5: The Storm Lord
May 02, 2012
~ Written by Dave Silva
While the Dark Lucid channels the horrors of the Dark the Verdant is bound to the primal forces. Their connection with the land gives them strength. Most give in to the bestial aspect of the Verdant others learn to harness the powers of nature itself.
The Storm Lord embodies classic divine power. Th weather warps to their will and the power [...]
Adventure Seed 4: Radio Faktum
Apr 25, 2012
~ Written by Dave Silva
Adventure Seeds explores the setting of Fractured Kingdom providing story ideas for new Players and GMs that introduce them to the world. Each Seed is designed for fast play over one or two game sessions.
Radio Faktum
Setting up
The set up for this Seed is as easy as turning on the radio. Preferably late at night, you know, when the suits ar [...]
Character Templates Part 4: The Sewer...
Apr 18, 2012
~ Written by Dave Silva
The streets are war zones filled to capacity with psychotics, thieves and murderers and that’s just talking about the cops. The rich escape to the TK Arcology or some other safe haven floating between buildings on private helicopters and they took any real protection with them. There’s no security anymore, you’re as likely t [...]
The Unconventional Combatant Part 4: ...
Apr 11, 2012
~ Written by Dave Silva
Enough trudging though dark alleys. Time to stand in the light, the limelight. The divide between rich and poor is vast and the methods of overcoming that gap seem to be evaporating daily. While the have nots may lack basic educations and health services something they will always have access to is entertainment and music still remains a powe [...]