The Lucid Effect presents a new Lucid, first with only mundane abilities that encapsulate their former lives, and a possible incarnation with supernatural talents building off their previous skills.
The Basic Template spends only basic Character Points and 5 Lucid Points.
The Lucid Template fills out the character presenting a near complete New Lucid.
As we kick off our second character creation series, we start with the Kindergarten Teacher. While we may not think about it very often teachers, especially for younger students develop skills they might not even realize they have. Skills such as tracking down lost children, debate for those parental disagreements, and even basic first aid.
Basic Template
Kindergarten Teacher
History | 9 | Fortune | 8 | |
Career: Teacher | 6 | Intuition | 7 | |
Education | 4 | |||
Lucid | 9 | |||
Focus (Based on Realm) | 9 | |||
Strength | 5 | Wisdom | 4 | |
Climbing | 4 | Animal Handling | 2 | |
Lift | 4 | Domestic | 2 | |
Study: Children’s Education | 3 | |||
Dexterity | 5 | Intelligence | 4 | |
Dodge | 4 | Computers | 2 | |
Sport: Kickball | 4 | Logic & Math | 3 | |
Medical | 2 | |||
Constitution | 8 | Mental | 8 | |
Running | 7 | Concentration | 7 | |
Sense | 5 | Expression | 4 | |
Perception | 4 | Art: Finger-paints | 2 | |
Tracking | 4 | Debate | 2 | |
Etiquette | 3 |
While hardly an expert in any field, the Kindergarten Teacher has a wide range of skills to draw on. In a pinch, teach can substitute their lack of an Unarmed Fighting Skill for Sport: Kickball and their time hunting down children in parks and playgrounds have left them adept at tracking. As a Lucid, this opens up multiple possibilities. Knowledge being a key element to the character our teacher will be taking a turn towards dark wish fulfillment. Playing on their already good perception and intuition our teacher acquires new senses and secrets not shared on the playgrounds.
Lucid Template
History | 9 | Fortune | 9 | |
Career: Teacher | 6 | Intuition | 7 | |
Education | 4 | Reading | 9 | |
Lucid | 9 | |||
(F) Secrets of the Night | 9 | |||
Strength | 5 | Wisdom | 4 | |
Climbing | 4 | Animal Handling | 2 | |
Lift | 4 | Domestic | 2 | |
Study: Children’s Education | 3 | |||
Dexterity | 5 | Intelligence | 4 | |
Dodge | 4 | Computers | 2 | |
Sport: Kickball | 4 | Logic & Math | 3 | |
Medical | 2 | |||
Constitution | 8 | Mental | 8 | |
Running | 7 | Concentration | 7 | |
Sense | 9 | Expression | 6 | |
Perception | 4 | Art: Finger-paints | 2 | |
Tracking | 4 | Debate | 2 | |
ESP | 9 | Etiquette | 3 | |
Influence | 6 |
Lucid Boons | Value |
Blessing | Major |
Passive Reader | Major |
Secret of Pain | Major |
Secret of Suffering | Major |
Empathy | Typical |
Thought Reader | Major |
Unspent Experience: 9
Adding the Secrets of the Night, ESP, Reading, and Influence Abilities the teacher knows things those around him can’t understand, sees what’s going on, can predict what may happen, and guide others in the direction they see best. The Boons selected continue on this theme of knowledge, understanding and secrets.
Blessing (Fortune/Supernatural – Major)
Requirements: Reading 4 (Ability)
Looking into the subject’s future, the fortune reader may implant a Blessing.
Passive Reader (Mental/Supernatural – Major)
Requirements: Lucid 6 (Ability)
The strength of the character’s natural Telepathic talent is overwhelming and constantly active, picking up the thoughts and feelings of those around them.
Secret of Pain (Wisdom/Dark – Major)
Requirements: Secrets of the Night 6 (Lucid Focus)
The Dark Lucid has learned techniques to cripple their foes with a touch of their fingers, radiating with Dark force.
Secret of Suffering (Wisdom/Dark – Major)
Requirements: Secrets of the Night 9 (Lucid Focus), Secret of Pain (Boon)
Pain is merely the beginning. The character’s Dark abilities linger on, further tormenting victims of the Secret of Pain Boon.
Empathy (Sense/Dark – Typical)
Requirements: ESP 1 (Ability)
The Empath may pick up on the emotional states of those around them.
Thought Reader (Sense/Dark – Major)
Requirements: ESP 3 (Ability), Secrets of the Night 3 (Lucid Focus), Empathy (Boon)
As the character’s knowledge expands, they learn to do more than sense basic emotions. Now, the Dark Lucid can actually delve into the subject’s mind, reading the thoughts of any target within sight.
These Boons allow the Teacher access to the minds of his students, as they never imagined and tools for discipline none would believe. While one wouldn’t call many teachers the front line type, players wishing to toughen up the teach may consider increasing the character’s Dexterity to 6 and picking up Quick 6 a key ability of the Dark and adding additional survivability. Alternatively, they may chose to focus more on the powers of the mind expanding on Thought Reader shifting towards Fear, or Mind Control, both tools of the Dark.