Posts in category Adventure Seeds
Gobbler II: The Tide of Turkey
Dec 02, 2019
~ Written by Dave Silva
It has been three years since the fatal experiment at the Dyson Turkey labs that gave birth to a twenty five foot tall burning butter spitting Meleagris Gallopavo (Link). After a rampage that saw the bird slip away into the Humboldt-Toiyabe National Forest national forest many hoped that the nightmare was over. It took years to recover from [...]
Jack O’Lantern Rising – A Spoop...
Oct 26, 2019
~ Written by Dave Silva
As Halloween approaches it’s hard not to get into the spirit. There’s any number of great superhero stories focused on the holiday. For our Halloween treat we’ve decided to go with a classic, let us now introduce you to Jack O’Lantern and the Unending Halloween.
The Unending Halloween – A Story Seed
Children roam the stre [...]
Gobbler: A Super Thanksgiving Surpris...
Nov 27, 2016
~ Written by Dave Silva
Occasionally we find threads too tempting to resit. Most recently this came from The RPG Site. A poster asked for stats for deadly turkeys in different systems. So without further ado I give you: Gobbler, a flaming butter spitting giant turkey driven to hunt down those that would consume its fellow fowl.
Gobble [...]
Adventure Seed 6: Succession!
Jun 27, 2012
~ Written by Dave Silva
Adventure Seeds explores the setting of Fractured Kingdom providing story ideas for new Players and GMs that introduce them to the world. Each Seed is designed for fast play over one or two game sessions.
Succession!
Setting Up
This Seed requires the Characters to be in an ethnic or religious ghetto. This may be where the Characters l [...]
Adventure Seed 5: Botanical Uncoopera...
May 23, 2012
~ Written by Dave Silva
Adventure Seeds explores the setting of Fractured Kingdom providing story ideas for new Players and GMs that introduce them to the world. Each Seed is designed for fast play over one or two game sessions.
Botanical Uncooperative
Setting Up
The following Seed can happen at any time. GMs may want to foreshadow the Seed with events like rising [...]
Adventure Seed 4: Radio Faktum
Apr 25, 2012
~ Written by Dave Silva
Adventure Seeds explores the setting of Fractured Kingdom providing story ideas for new Players and GMs that introduce them to the world. Each Seed is designed for fast play over one or two game sessions.
Radio Faktum
Setting up
The set up for this Seed is as easy as turning on the radio. Preferably late at night, you know, when the suits ar [...]
Adventure Seed 3: Coven’s Call
Mar 28, 2012
~ Written by Dave Silva
Adventure Seeds explores the setting of Fractured Kingdom providing story ideas for new Players and GMs that introduce them to the world. Each Seed is designed for fast play over one or two game sessions.
Coven’s Call
Setting Up
The following Adventure Seed can be used any time but works best when dealing with a Barony is fresh [...]
Adventure Seed 2: Face Jacking
Feb 22, 2012
~ Written by Dave Silva
Adventure Seeds explores the setting of Fractured Kingdom providing story ideas for new Players and GMs that introduce them to the world. Each Seed is designed for fast play over one or two game sessions.
Face Jacking
Setting Up
Cosmetics aren’t even skin deep, body sculpting can make you beautiful from the inside out. Some people tak [...]
Adventure Seed 1: Keeping An Eye On Y...
Jan 25, 2012
~ Written by Dave Silva
Adventure Seeds explores the setting of Fractured Kingdom providing story ideas for new Players and GMs that introduce them to the world. Each Seed is designed for fast play over one or two game sessions.
Keeping An Eye On You
Setting Up:
This seed can be planted after any event in which one or more of the Characters uses a Sup [...]