Posts tagged Fractured Kingdom
Margaret, Part 4: Assigning Points
Aug 28, 2010
~ Written by Dave Silva
An image of Margaret is starting to come together for Chris. Because she’s an older woman he wants her to be somewhat sagely, having amassed a great deal of real life experience. Part of this is summarized in her Background selections but he wants to expand on this. Going back to his original concept the other Players quickly jumped on the id [...]
Harbingers, Barony
Aug 28, 2010
~ Written by Dave Silva
Trading their humanity for power the Harbingers manipulate the Unbound Realm luring it into the eternal night of the Dark. Corrupting the faithful, breaking down communications the Harbingers are masters of fear.
Of the Baronies the least is known of the intentions of the Harbingers. Their sole purpose seems to be breading terror and mistrust [...]
Tiergarten, Germany
Aug 28, 2010
~ Written by Dave Silva
Before the Great War this city was one of the most powerful in the world. As a financial stronghold it was targeted early on along with London and Paris. Crippling the seats of economic power in Europe, the Bloc forces marched obtaining early victories in the chaos that followed. As the tide of war shifted a liberated Tiergarten served as a s [...]
Margaret, Part 3: Background
Aug 26, 2010
~ Written by Dave Silva
Chris continues to shape how Margaret will look and feel. One thing he knows is that she will be old enough to retire, if there still was such a thing. Knowing this he decides she was alive during the Great War and that only her mother survived. For Background Skills Chris debates between several ideas, Child of the War, Raised in the Church, [...]
Margaret, Part 2: Realm
Aug 26, 2010
~ Written by Dave Silva
Plagued by nightmares and visions of her husband cast into the abyss Margaret cannot rest. Inside this horrific dreamscape Margaret knowingly crosses into the Dark searching for answers about her husband’s fate. The bond of their love creates an incredibly potent link to the Dark. Although she doesn’t know it yet this choice to venture in to [...]
The Dark Realm
Aug 25, 2010
~ Written by Dave Silva
This Realm above all others may truly tainting those entering the Realm it is a place of nightmares unhinging the mind as shadows surge and recede with a pulsing life of their own. Here there be monsters, the vile constructs of demons and nightmares flourish in the gloom. Those who pass into the Dark do not merely look into the darkness they [...]
The Outer Realms
Aug 25, 2010
~ Written by Dave Silva
What separates a Lucid from mundane humans is their bond to one of the Four Outer Realms. The nature of these Realms is a highly debated topic of cosmologists and philosophers. What most agree on is that these are places of power. While some call them magic others places more scientific terms on them. They are the supernatural. Places beyond [...]
Margaret, Part 1: Experience Level
Aug 25, 2010
~ Written by Dave Silva
David is starting a new Campaign, after talking with the other Players they decide to be a Coven of experienced Lucids. David sets the Experience Level as Expert to represent there years surviving together. While working on his Background Chris decides he wants to play Margaret, an older woman, who Elucidated after her husband’s death. Althou [...]
Tainted & The Lucid
Aug 24, 2010
~ Written by Dave Silva
Anyone who has knowingly passed through a Gateway of one of the Four Realms and survived have been Tainted. The most common Tainted have experienced either the Grave through a near death experience or the Slumber through lucid dreaming. Although, there are numerous ways to enter each of the Realms, know as Gateways, often Baronies seek to cre [...]
Church of the Redeemer
Aug 24, 2010
~ Written by Dave Silva
Founded during the Great War in the American South as the Church of the Recamier, the church advocated a return to traditional values and beliefs. As the Great War spread across the globe, the influence of the Church spread with it. At its height in 2134 the Church called for the Purge, a destruction of all modern infrastructure, museums, lib [...]