Posts tagged Metahumans Rising
Hero Spotlight: Bulwark
Jun 08, 2015
~ Written by Dave Silva
Bulwark – The Living Volcano
Campaign: Steel’s Pride
Power Level: Classic
Summery
Once a simple archaeologist Derrick Miles was transformed after touching the Circlet of Hestiphus. Now a man of fire and stone Bulwark is nigh-invulnerable, capable of sliding through the earth and erupting into veins of magma.
Backgro [...]
Will Powered I: Wayfarer Folds Space
Jun 05, 2015
~ Written by Dave Silva
While investigating the theft of a cargo freighter heading from Australia to Thailand Crossfire, Lady Night, Vigilant and Wayfarer are surrounded by a GEO assassination team. Armed with powerful Luminescent Rifles and advanced combat armor they have no intention of taking prisoners. Opening fire the docks erupt with lances of light. Reacting [...]
Dispatches from Momocon 2015
Jun 02, 2015
~ Written by Dave Silva
House Dok Productions was invited to Momocon to host a panel on RPG design and run games of Fractured Kingdom and Metahumans Rising. The turn out was amazing! The design panel was hosted by Craig Campbell and myself. There was a great collaborative atmosphere and it was awesome seeing the games emerge from the panel and workshop including a [...]
Hero Spotlight: Crossfire II
May 22, 2015
~ Written by Dave Silva
From Skills to Talents Superheroic Ch...
May 15, 2015
~ Written by Dave Silva
In many RPGs skills represent a characters learned abilities. Some games use broad sweeping categorizes such as Fighting and Guns others are very specific with skills as specialized as NBC Survival, that’s survival in a nuclear, biological or chemical war zone. With Fractured Kingdom we tried to present a selection of Skills that cover [...]
Hero Creation: Power Level
May 08, 2015
~ Written by Dave Silva
With the scope of the game established and basic character concepts fleshed out it’s time to decide the campaign’s Power Level. This decision determines the number of points players have to spend on various characteristics and helps to establish what level of power minor, average and major threats to the party might look like.
A t [...]
Hero Spotlight: Crossfire
May 01, 2015
~ Written by Dave Silva
Crossfire
Campaign: Steel’s Pride
Power Level: Classic
Background
The Lensing conflict changed a lot of people. Mark Jones was no exception. A green recruit he had gone in with the best intentions and come out a man willing to take on any challenge to survive. Somewhere along the way he had traded in the standard issue M-16 for a cu [...]
The Metahumans Rising Character Sheet
Apr 27, 2015
~ Written by Dave Silva
Hero Creation: Backgrounds
Apr 22, 2015
~ Written by Dave Silva
After the group establishes the scope, tones and themes of the camping it’s time to look at individual characters. Not everyone may have a strong idea of what kind of character they want to play at this point. To help players, they are asked four basic questions to help define their character. These questions become part of the characte [...]
Hero Creation 1: Hero Creation is Wor...
Apr 03, 2015
~ Written by Dave Silva
Metahumans Rising does a few things very differently. Starting with character creation or more accurately, before starting character creation. The tones and themes of comic books and superhero stories specifically varies wildly. Ask five people what they like most in a superhero story and you are very likely to get five different answers. Whi [...]