Posts tagged Superheroes
This is Heavy – Gravity Control
Jul 08, 2017
~ Written by Dave Silva
Recently a conversation came up after a recording session (yes, we are still recording, more on that later) asking about Gravity Control. The player wanted to know what how Metahumans Rising would handle the concept. Here’s what we put together.
Courtesy of www.itsokaytobesmart.com
Gravity Control 12
– Mental/Support – Move [...]
Altitus: Batman – Terry McGinni...
Jan 15, 2017
~ Written by Dave Silva
While we normally stick to unique characters. That said recently I was given a build request for Batman Beyond, Terry McGinnis. For those that don’t know, Batman Beyond was an animated show airing from 1999 to 2001 and introduced us to a futuristic Gotham where batman had long been retired and crime had only gotten worse. The series was [...]
Will Powered II: Howl of the Brorilla...
Jan 08, 2017
~ Written by Dave Silva
One of the new characters at Three Rivers is a boy who is able to transform into a brutish ape or as we’ve come to know him, Brorilla. As a super strong, super tough man of monkey business his player was looking for different ways to separate Brorilla from the positively perfect princess Arianna. Who, for those that do not listen to the [...]
Gobbler: A Super Thanksgiving Surpris...
Nov 27, 2016
~ Written by Dave Silva
Occasionally we find threads too tempting to resit. Most recently this came from The RPG Site. A poster asked for stats for deadly turkeys in different systems. So without further ado I give you: Gobbler, a flaming butter spitting giant turkey driven to hunt down those that would consume its fellow fowl.
Gobble [...]
I Can Kill You With My Mind: Telepath...
Nov 07, 2016
~ Written by Dave Silva
Last time we looked at Telepathic communications. Let’s call that the basics. It’s time to talk mind bullets, psychic shotguns , psionic blades, AKA the telepathic attacks. Last week we developed a basic Telepathic power.
Power: Telepathy
Support: Expression/Parent Attribute: Intelligence
New Communications: Te [...]
I Can Kill You With My Mind: Telepath...
Oct 29, 2016
~ Written by Dave Silva
While the Three Rivers Academy is currently between seasons, we are recording new sessions. Some of you may have tuned into our recent LiveCast for a Halloween special. If you did you met Chad (the Human), The team’s new psychic. During a recent discussion other famous comic book psychics me up to establish some benchmarks. Namely the p [...]
Altitus: The Black Fool
Oct 05, 2016
~ Written by Dave Silva
There are a number of iconic heroes with no powers relying on skill alone. The Black Fool is inspired by these classic characters. Caught in Suceava, Romania when GEO, overthrew the local government, he was trained as an assassin only to betray his masters. Fleeing to the United States he tried to build a new life for himself only to become a [...]
Altitus: Starchild
Sep 07, 2016
~ Written by Dave Silva
One of the core concepts of Metahumans Rising is the idea of a retro-comic gaming. Taking the ideals of classic comics, dusting them off and giving them a fresh coat of polish. This is what inspired Starchild. Abducted at an early age Starchild spent a decade drifting in space, the test subject of intergalactic arms dealers the Ar’Dysis. Gene [...]
Altitus: The Shadow Dancer
Aug 24, 2016
~ Written by Llasnad
Shadow Dancer was built to be a trickster. The character went through many variations before I could finally settle on the shadow illusionist. I really liked the idea of a character with no offensive or defensive roles, instead relying on stealth and her illusions in and out of combat. Her illusions are reflections of the real world, pulled f [...]
Altitus: Ice Rider
Aug 10, 2016
~ Written by Dave Silva
Not every superhero can rely on their powers all the time. Forced to rely on their other talents pulling out the most powerful tricks when they absolutely have to. When developing Ice Rider we wanted to follow in that tradition. Born into the circus, Ice Rider’s burgeoning powers were stunted by an over protective father trying to hide [...]